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Embedded Arena: Iterative Optimization via Hardware Feedback

arXiv cs.AI2026-11-09 05:00:00大模型,AI应用,具身智能,Google,Anthropic,Agent智能体,招聘HR,论文原文 ↗

arXiv:2606.16190v2 Announce Type: replace-cross

Abstract: As AI moves into the physical world, from robots to environmental sensors to medical wearables, it increasingly relies on local inference to meet latency, communication, or privacy constraints. Optimizing models for heterogeneous edge hardware such as microcontrollers (MCUs) requires simultaneously satisfying hard physical constraints on memory, power, and temperature while preserving accuracy, a multidimensional optimization that is today performed manually by experts. We ask whether an LLM agent can autonomously navigate this complex, multi-turn pipeline guided by real hardware feedback, and introduce a hardware-in-the-loop agent arena in which the agent iteratively refines both model and firmware by compiling, flashing, and measuring on real hardware, enabling closed-loop optimization. Frontier models, including Claude Opus 4.7 and Gemini 3.1 Pro, fail entirely without hardware feedback (0% deployment success), whereas our hardware-in-the-loop formulation achieves the first successful deployment within three iterations and can surpass human expert results within seven. This agentic co-optimization achieves 250x compression for vision models with <3.3% accuracy loss and 400x for audio with <6% Feature Error Rate loss, enabling battery-free operation on a commercial MCU via solar harvesting. We demonstrate practical impact in two real-world systems: an elk-detection camera trap (96.7% accuracy) and a phonetic-transcription wearable (8.37% FER) for child development research.